My client decided to pivot away from this problem. Embedded dependencies. "JavaScript" refers to ECMAScript, used in web browsers, not UnityScript, used in Unity Engine scripting. Publication Date: 2023-02-24. Embedded dependencies. To receive events pushed from the page, you can expose a function callback. Buy Now Download Demo: Render the page texture in your world or apply is as your UI. It will load anything into your game that chromium can load. See the promise section for more details on the promise library. At the bottom of the page, youll see a Links open externally option. Comprehensive 3D UI/HUD demo You can customize which browser items the user is allowed to right-click (and get a context menu on). If you want to show live charts, would it perhaps not be better to just get the data of the charts from the website or web service and then create/draw new charts from this data in Unity3D? It could use Selenium (or some other webdev visual regression testing tool) to handle the rendering Eh, it sounds like a total pain to make, though, not sure if our company can afford to spend months on something like that. You signed in with another tab or window. If you want to customize or change how these resources are fetched, read the documentation in WebResources.cs. The project consists of two parts: First, the server, which manages a CEF (Chrome Embedded Framework) browser instance. A test client is also available (see below). Making statements based on opinion; back them up with references or personal experience. Unity. This asset allows you to embed a full copy of Chromium, the open-source core of Google Chrome, inside your game! Also, it only supports building on the same platform as your target. Note that outdated versions of the Flash plugin may not function. WebIt uses the Chromium Embedded Framework (CEF).