There is no ending, it's pretty dissapointing really. A ton of Anaphrodisiac. So I'm gonna think about some way to balance this, maybe a new drug with proper pricing or something.- A drug that makes escaping sex easier. If nothing happens, download GitHub Desktop and try again. In Captivity you will: run, dodge, climb, shoot, kill, find and buy guns, inject yourself with drugs and expose yourself to hostile enemies to survive and complete challenges. I'm asking you guys to have a little patience on updates and new features. Maybe you guys are right. Some animations are too long (like Goblin Minor animation). I like to think of pregnancy and birthing as a punishment for getting fucked. Thats very weird. I will post a devlog with what I will be working on soon. But this is a pretty big change, so don't wait for it right now. Look there for any information you want. I've been thinking of adding some sort of Gallery mode, but I've worked on this game for a while now and I just wanted to release it now. I believe there is a way to report it to Norton as a false positiveBut I'm not sure how. In any case I will propose Human enemies.1. I'm gonna think about this one and see if it won't cause problems/be overpowered.The wake up animation after returning to the bunker is maybe too long. When I find a bug or when I have another idea should I comment on this one or make a new comment? Notice that in the experiments tab the final experiment of stage scores is always 20 (Shack Expert, Cave Expert etc). I know I have had them scare me 6 times Is it a typo, or is it bugged? just loading. - General buff to all guns: I'm gonna make most guns a bit stronger in damage, including the starter pistol. The idea came from the popular horror game "5 nights at freddy's". But again, with the way I've built AI and stuff, it will be quite difficult to implement this. It is fine downloading it and extracting it (even did a file insight and Norton said "seems legit") but actually attempting to start it triggers Norton to quarantine it. That is why FER has the most complex paths and platforms out of all the stages, which in turn makes it an interesting stage to play. There was a nasty bug that caused loading issues, which was fixed in v1.0.3. Just my two cents, really enjoyed what you have going here, and hope things work out for you in the future my dude. I wouldn't get rid of it but maybe make it happens at the end of the round and birth all at once justwithout the timer counting down? tf is up with that? I'm gonna see if it's gonna work. Thanks for reporting! But I wonder whether most people are interested in completely customizing their player experience or not. High heels are a bit difficult to implement, considering they player skeleton needs to change in height, maybe in the future. Release: October 19, 2016. I think the game is too difficult for alot of people too. (Similar to the fingering sound)I think the first half of the Zombie grabber animation a bit to long it would be nice if he would bite you only halfassoften but does twice the damage not to hard just a bit to longSmall unity questions.Is there a reason why you save your progress in the game files and not somewhere on the system so that you don't need to replace the file on every update, like Application.persistentDataPathnot an expert hope I am not missing something.https://docs.unity3d.com/ScriptReference/Application-persistentDataPath.html, And for real that's your first game I am stunned, can't wait to see what stuff you will make with even more Experiencein some years. System Requirements Minimum: OS: XP (SP3)/Vista/Windows 7/Windows 8 Processor: AMD Phenom 9550 Memory: 2048 MB RAM Graphics: Radeon 4800 or gtx 560 https://docs.unity3d.com/ScriptReference/Application-persistentDataPath.html, https://steamcommunity.com/app/255710/discussions/0/135511027320265206/, https://forum.unity.com/threads/no-audio-in-unity-games.532872/, https://forum.airportceo.com/t/solved-no-audio-sound-anymore/10852, https://smallbusiness.chron.com/make-norton-permanently-ignore-file-68725.html. I'll try with both a fresh unzip and as admin, When ever I click on options it's just a blank screen with the same background as before, credits seems to be the only thing workin. I have no game audio and nothing is muted. In conclusion I want to thank you for all the hard work that you put in this game and hope that you continue to do well in anything you do in the future. Comments 13 to 1 of 297 - Captivity (18+) by Perveloper. Use Git or checkout with SVN using the web URL. I hope it's a little better. and yeah, the difficulty is much better, you do good work man, id love to see more of it in the future, It won't load the game for me or access options at all :( I don't know what's up. are more maps planned for the future? If people want to cheat, that's their decision. I will do my best to create new content, and probably create more than 2 stages. Personally I liked the goblin minor animation, smaller enemy sizeplay with the player character is good, and I think you can do more with them than just larger enemies could, you can just exit to main menu and click play game again. I am testing a wave cap for it as a couple of the other experiments have a wave prereq also. The reason for that is that making an adventure game with a chronological storyline and level progression towards sensical goals is quite hard. Love the game btw :). Meeting with other captives would be really cool, and I thought about this idea quite a bit in the past. As for animal stuff, I don't have any plans at the moment. captivity game door code With all that said, there comes a time when word games get frustrating. 5 bucks by now. Captivity. Nowmost of the enemies are fine but maybe make it so that the harder enemies don't spawn in till some rounds have pass or have a enemy introducedevery few roundsto give the player some time to get cash and buy some equipment. Wow, thank you for the kind words! But what? But it's kinda too late for that now.Thanks for your feedback! and if so can i have it/ had a hint where it is? Plus, metaprogression's all the rage, everyone loves it. I just bought the game and already put an unhealthy amount of time and focus into it. Grab the ammo box in the upper-right corner of the first platform before moving on to the upper platform to trigger a cutscene. Did you lose progress after updating? I sorta see F.E.R (robot stage) as the most advanced and challenging stage of all (even though Cave is probably the most difficult). (verygenerousofyoubtw). Yes it's annoying to start birthing/laying eggs in the middle of a wave. I'm sure you are well passed the point of taking suggestions for you're two upcoming levels but I also would be down for hypno stuff. A mind flayer would be just perfect. I just have to figure out how to do it properly. Thank you, and also the game is fantastic. to use Codespaces. I really gotta say this game is quickly becoming one of my favorites, great job on this my dude. Chapter 5: Captivity. It helps. I'm not sure that will be ever a thing for Captivity, but who knows, maybe one day. Sidenote: any plans for more bestiality outside of the zombie hounds? my only issue are the muzzle flash of the guns which screws my eyes a little and after some time i have to pause the game. 2BILLIONVISITSRedeem for a revive and 100 Knobs (New) SCREECHSUCKSClaim this code for 25 Knobs Roblox DOORS Codes (Expired) These codes are no longer valid for Roblox DOORS. Captivity 0.1 APK download for Android. I'm way ahead of ya :).As for your creative ideas, they are pretty good but too vague. dude just, wow. Are there any plans to add multiple playable characters or body types like a THICC body optionorFuta/Ts, also curious if high heels are a possible addition? Your game is amazing, I haven't seen so much quality content anywhere in a long time at the initial stage. Few things to consider maybe adding, a better more expensive version of buffout. I really like how it is more exploratory, and has multiple paths you can take. Gameplay:-. Yeah, 21, so that's good. I've noticed some pretty good H-games stuck in development for like 2 years, with Patreon pages still being up. did the saving change because of my comment or are you always ahead of my ? -I agree that weapon dropping on taking attacks from certain enemies are a bit annoying, but it would be significantly less so if there was more feedback that your weapon has dropped among the action, either through an on-screen text prompt or an animation, tho that might prove too much effort for a trivial mechanic. I think most of the suggestions and criticisms have already been said to death, maggots are unreasonably small & difficult to see, the cave in general is in need of balance, the jungle map is a bit big, etc etc. were costumes reflective of elizabethan clothing? Or is it possible that you add me on steam for a more direct and faster conversation. I think I like the brothel the most. Great game, payed a little extra after messing around with it. Also don't forget that all pistols are very lightweight. Use your pick-axe and explosives to defend yourself. Enter the code into the . MaybeMac too in the future. I need money I'm broke lol. Captivity is a multiplayer horror game in which you play the role of a patient who was being used as a guinea pig for multiple terrible experiments carried out by a corporation that was working on a top-secret government . Others can play just fine. I would say that killing a boss gives an alternative way for players to end a level, and beating a boss would give the option to exit or continue and it can track how early the player beat the boss or how many times they beat the boss in a single run, stuff like that. Gallery is on my priority list. This sounds like an itch.io thing, I don't think I can help you. Im planning to add the futanari thing as a Wardrobe item reward in a future stage release. We had around 20 esp "nodes" all talking together over wifi by running ROS with its pub/sub pattern. now I'm on to lab x-18 however I've reached the door after finding the code for it off the dead scientist but it doesn't work. If you have 0 Strength and consume 2 Buffout, you're already back in the game. I will look into this issue as soon as I can. This game needs some lesbian love (even though futa's are sort of women too. stage. )Pirates maybe?Hell : Devil and such.Accordingly Heaven : Angel, Pegasus and so on.Ranch: Horse, Bull, Pig.Could you say what we can roughly expect in the next big update ?And is this you first H-game?Lastly I want to say I hope I don't come over entitled, like I want that and that these are just some Ideas (Except Gallery that's an order ;D) and I just really like this game a lot and want to see it becoming even better. The 250 round LMG was the best gun for everything which is fine since it cost $3000 but the 50 round LMG should be a bit more powerful if it going to be the same price. but the site says the area code didnt work so it never said i bought the game. The postal code that starts with 3 goes at the top. And welcome to our game's page! I'moverwhelmedwithsuggestionsforthe game rightnow,I'mgonnagostepbystepandthe do things with priorityfirst, such as a Gallery mode. The F.E.R. I'm glad to hear you have an interest in more hypnosis content for your game, and the option for futanari as a wardrobe option is a good idea. Then again i might just not active the puppet robot next time to see if i can do better. Hope you keep adding to this, game is a gem. Are you sure you also reached the minimum required wave number? I'm gonna work on that soon!The content menu idea is very interesting. Furry Entertainment Robotics wave 15 What i said before and maybe move the shops just a little closer/ no timer? Wow, that forum got filled pretty quickly. unlocks the npc's so you can play animations and stuff. or a secret? That sucks. #lostlands8 #sandcaptivity #fivebnAn artifact found on Earth interferes with Susan's life and forces her to return to adventures."Lost Lands: Sand Captivity. A really thick Jungle with Tentacle plants what they would to is obviously. Gangbang scenes will be quite difficult to implement with the way I've programmed and designed this game. Press the TAB key to open your inventory. Contents 1 Captures 1.1 Mission 1 1.2 Mission 2 1.3 Mission 4 1.4 Mission 5 1.5 Mission 6 1.6 Forest Bandits (1.6) from this msg being sent, i started the game and new game about 2 mins before. Iuse to think "if I go to the main menu, I can say goodbye to my progress". Maybe fingering the player from down below or something. Hi! Crouching doesn't change anything except for making you a smaller target for projectiles. I managed to play the game and I strongly recommend to make a platformer game with some kind of plot. I had a good bit of difficulty with AI and pathfinding. And were you perhaps able to solve it by dashing? Cheats, Tips, Tricks, Walkthroughs and Secrets for Captivity on the PC, with a game help system for those that are stuck Tue, 04 Oct 2016 03:52:09 Cheats, Hints & Walkthroughs 3DS I can see how the game is overwhelming when being attacked by all the different types of enemies on each stage (Jungle stage and Cave stage are by far the most difficult ones, I lose quite often on those stages as well).Here's my ideas to make the game a bit more easy and less frustrating (based on your ideas as well as my own): - Strength is getting buffed: This means you can more easily escape sex with the amount of Strength you have. hey, just so you know mate, theres a bug where if you pause the game while someone is raping you, you can wiggle out of it no problem. I already knew that people wanted this feature, but it seems like alot of people really want this. I'm taking it slow right now, and go step by step. A game that works, plays well, and satisfies the horny is one that takes time. All my partners that trusted me to make all the software for this crazy project. I was thinking to make it so completing the Hunter challenges (Zombie I Hunter, Death Hound Hunter etc.) I'm gonna make the game a bit easier to play for normal other people.And holy crap you played for 8 hours straight? but on the other hand, its hard as fuck, my opinion as an avid wanker would be to add like an easier difficulty or a cheat mode, edit: oh shit, nevermind. I like to think it's a quality game. First off: Thank you for playing my game and I really like to hear you are enjoying it!You make pretty good points and have interesting ideas.You're the second person who commented that the game is basically a bit too hard. That's weird. Thxfor yourcomment;-), Looks like some pretty good content from the trailer, keep up the good work and I hope others invest. Also make the invincible frames after the sex a little longer so you can get up better. Basic Level Help: ----- The door codes are for the doors that you have to hit the little blue buttons on. The idea came from the popular horror game "5 nights at freddy's". Hmm that's weird. I'm going to look into it but I don't think I can fix this, only Unity can. I think I will add the futa option as a wardrobe item you van put on. Collectible (1/1): Upon entering the next area, make a hard right and follow the path . The wunder waffle gun seems to one shot but due to it being aslow reloadshotgun i can't use it well. First i like to say that i really like your game and i'm just give my two sensein what i would like to see changed to help your game. I would never be able to release it if I hadn't transformed the game into a wave shooter.The GUI of the note and keypad in the captivity room, and the keypad and key to unlock the Wunderwaffe in F.E.R are a result from the previous iteration of the game. Follow your squad until you reach the prisoner containers. All progression and stuff that gets saved to your save file like highscores and experiment completions happen mid-gameplay, so you don't have to wait around to get mind broken first.Goblin minor animation is way too long I know. I can't keep up with all the cool stuff you guys are coming up with. Please try the newest version of the game. Unlocking more monsters the further from spawn you go. A few Textures from CC0 Textures . The Visualizer package is used to see all the sensor info in real time of the game/nodes and the Controls package is used to control any node that has an actuator/controllability. But I do disagree :). I of course don't know how you made every thing but, Currently enemies have only one h-animation if it would be easy to add more than one you could see a Gangbang animation just as another animation where you check if gangbang compatible enemy is nearby and then chose this animation instant of the normal one.